Stop the presses! Microsoft Flight Simulator is getting yet a new helicopter . This time, it’s a payware one, coming from the team that brought VR to FSX and X-Plane (before it got native VR support) and made their own flight simulator .
I agree,…very nice review! I’m looking forward to flying this model.
Any thoughts about the system fidelity? Is it possible to ‘fly it by the book’…-ish?
Can you tell us anything about the price?
Thanks Sergio!
Thank you! You will love it for sure. I am really in love with this little bugger and flying around in MSFS in this whirlybird is just… Well, it’s exactly as I imagined! That bubble!
I have been flying this one for a few weeks now, and it has made MSFS my new fave helicopter simulator. Granted, it’s twitchy, unforgiving, and painfully slow, but really fun to fly, and over a photogrammetric 3D city, it’s so fantastic that you’re in danger to make some silly piloting error while gaping at the view.
Not yet. For one, all my simming money went to upgrading my controls (very happy with Virpil hardware, thanks to your reviews), plus, since I can get motion sickness just by looking at a screen in a FPS, I’m not sure I’m ready for VR. Maybe later I’ll give the HP Reverb G2 a try. Any thoughts about a headset choice?
I used to have the HTC Vive and, although I never had any issues with them, getting rid of the base stations felt great. It was this eventual point of failure that I always worried about.